Collect spells or combine them to create stronger spells to defend yourself in the top down shooter.
Engine: Unity
Role: Team leader, programmer, game designer
Development description: Spell Slinging Arena was my first group project at SSU. The game was made with rotating groups, once the old members rotated out I was tasked with leading the new members of the group. On top of team lead I also designed and programmed the games enemies and projectiles. About twelve students, including myself, touched this project.